Although we have nothing to shoot at yet, it’s time to create our lasers. We will learn several new things about game object creation. Top of the list is theContinue reading“Lasers”
This post comes pretty close on the heels of my previous post because they originally started out as the same post before I decided to break them apart. So, havingContinue readingReady Player One!
Functions vs Methods: Challenge Are You Alive? The Functions vs. Methods section of the GameDevHQ, “Unity C# Survival Guide” is pretty straightforward, especially having already worked through most of theContinue readingAre You Alive?
In chapter 2 of “Squeak by Example” we create our first application, a solitaire tile game called Quinto. I’ve not mentioned it yet (I think) I am also mucking aboutContinue readingQuinto