🎮 Star Shooter Pro
Solo Developer | Unity • C# • LibreSprite
- Designed and developed a top-down retro space shooter with multiple enemy waves and a custom boss battle.
- Built a full wave design system, enabling real-time control over enemy count, motion, aggression, and power-ups.
- Implemented immersive features like player HUD and screen shake to enhance feedback and impact.
- Created and integrated 2D sprites using LibreSprite to match and extend a consistent visual asset style.

🧪 Snowball’s Chance in …
Solo Developer | Unity • C#
- Built a looping physics demo simulating perpetual motion using Unity’s rigidbody dynamics and custom collision setup.
- Engineered a snowball reset system, with a funnel gate to catch and relaunch the object through multi-platform bounces.
- Explored camera systems including tracking, following, and POV angles, each view cycles three times.
- Used Unity physics tools to gain insight into motion control, object stability, and cinematic presentation in simulation.

