Doers of Stuff.org

Indie Game Dev & Simulation Engineer | Unity + C# Wizard | Building Worlds, One Line of Code at a Time

Projects

🎮 Star Shooter Pro

Solo Developer | Unity • C# • LibreSprite

  • Designed and developed a top-down retro space shooter with multiple enemy waves and a custom boss battle.
  • Built a full wave design system, enabling real-time control over enemy count, motion, aggression, and power-ups.
  • Implemented immersive features like player HUD and screen shake to enhance feedback and impact.
  • Created and integrated 2D sprites using LibreSprite to match and extend a consistent visual asset style.

🧪 Snowball’s Chance in …

Solo Developer | Unity • C#

  • Built a looping physics demo simulating perpetual motion using Unity’s rigidbody dynamics and custom collision setup.
  • Engineered a snowball reset system, with a funnel gate to catch and relaunch the object through multi-platform bounces.
  • Explored camera systems including tracking, following, and POV angles, each view cycles three times.
  • Used Unity physics tools to gain insight into motion control, object stability, and cinematic presentation in simulation.